Artificial Intelligence (AI) has been increasingly applied to creative domains, leading to the development of systems that collaborate with humans in design processes. In Graphic Design, integrating computational systems into co-creative workflows presents specific challenges, as it requires balancing scientific rigour with the subjective and visual nature of design practice. Following the PRISMA methodology, we identified 872 articles, resulting in a final corpus of 71 publications describing 68 unique systems. Based on this review, we introduce GRAPHIC (Guidelines for Reviewing Algorithmic Practices in Human-centred Design and Interaction for Creativity), a framework for analysing computational systems applied to Graphic Design. Its goal is to understand how current systems support human-AI collaboration in the Graphic Design discipline. The framework comprises main dimensions, which our analysis revealed to be essential across diverse system types: (1) Collaborative Panorama, (2) Processes and Modalities, and (3) Graphic Design Principles. Its application revealed research gaps, including the need to balance initiative and control between agents, improve communication through explainable interaction models, and promote systems that support transformational creativity grounded in core design principles.
翻译:人工智能(AI)在创意领域的应用日益广泛,推动了与人类在设计过程中协作的系统的发展。在平面设计领域,将计算系统整合到协同创意工作流中面临特定挑战,因为这需要在科学严谨性与设计实践的主观性和视觉性之间取得平衡。遵循PRISMA方法,我们筛选出872篇文献,最终形成包含71篇出版物的语料库,描述了68个独特的系统。基于此综述,我们提出了GRAPHIC(以人为中心的创意设计与交互中算法实践的评审指南),这是一个用于分析应用于平面设计的计算系统的框架。其目标是理解当前系统如何在平面设计学科中支持人机协作。该框架包含主要维度,我们的分析表明这些维度在不同系统类型中均至关重要:(1)协作全景,(2)流程与模态,以及(3)平面设计原则。应用该框架揭示了研究空白,包括需要平衡智能体之间的主动性与控制权,通过可解释的交互模型改进沟通,以及推广基于核心设计原则支持变革性创意的系统。