Maximal extractable value opportunities often induce spam in Layer-2 blockchains: many identical transactions are submitted near simultaneously, most of which revert, wasting blockspace. We study Timeboost, a mechanism on Arbitrum that auctions a timestamp advantage, crucial under first-come first-served sequencing rules. We develop a game-theoretic model in which users choose the number of transaction copies to submit, and extend upon the baseline setting by modeling the Timeboost auction and subsequent transaction submission behavior. We show that Timeboost reduces spam and increases sequencer/DAO revenue in equilibrium relative to the baseline, transferring user payments from revert costs to auction bids. Empirically, we assemble mempool data from multiple Layer-2 networks, measuring spam via identical transactions submitted in narrow time intervals, and conduct an event study around Timeboost adoption on Arbitrum using other L2s as contemporaneous benchmarks. We find a decline in MEV-related spam and an increase in revenue on Arbitrum post-adoption, consistent with model predictions.
翻译:最大可提取价值机会常导致Layer-2区块链中的垃圾交易现象:大量相同交易在极短时间内被同时提交,其中多数因回滚而浪费区块空间。本研究聚焦Arbitrum网络中的Timeboost机制——该机制通过拍卖时间戳优先权,在'先到先得'的排序规则下具有关键作用。我们构建了一个博弈论模型,用户在该模型中选择提交交易副本的数量,并扩展基准场景以模拟Timeboost拍卖及后续交易提交行为。理论分析表明,相较于基准机制,Timeboost在均衡状态下能减少垃圾交易并提升排序器/DAO收入,将用户支付从回滚成本转移至拍卖竞价。实证方面,我们整合多个Layer-2网络的内存池数据,通过测量短时间窗口内提交的相同交易数量来量化垃圾交易,并以其他L2网络作为同期对照,对Arbitrum采用Timeboost前后进行事件研究。实证结果发现,采用Timeboost后Arbitrum网络的MEV相关垃圾交易减少且收入增加,与模型预测一致。