This paper presents Funabot-Upper, a wearable haptic suit that enables users to perceive 14 upper-body motions, including those of the trunk, shoulder, elbow, and wrist. Inducing kinesthetic perception through wearable haptic devices has attracted attention, and various devices have been developed in the past. However, these have been limited to verifications on single body parts, and few have applied the same method to multiple body parts as well. In our previous study, we developed a technology that uses the contraction of artificial muscles to deform clothing in three dimensions. Using this technology, we developed a haptic suit that induces kinesthetic perception of 7 motions in multiple upper body. However, perceptual mixing caused by stimulating multiple human muscles has occurred between the shoulder and the elbow. In this paper, we established a new, simplified design policy and developed a novel haptic suit that induces kinesthetic perceptions in the trunk, shoulder, elbow, and wrist by stimulating joints and muscles independently. We experimentally demonstrated the induced kinesthetic perception and examined the relationship between stimulation and perceived kinesthetic perception under the new design policy. Experiments confirmed that Funabot-Upper successfully induces kinesthetic perception across multiple joints while reducing perceptual mixing observed in previous designs. The new suit improved recognition accuracy from 68.8% to 94.6% compared to the previous Funabot-Suit, demonstrating its superiority and potential for future haptic applications.
翻译:本文介绍了Funabot-Upper,一种可穿戴触觉套装,使用户能够感知包括躯干、肩部、肘部和腕部在内的14种上半身运动。通过可穿戴触觉设备诱导动觉感知已引起广泛关注,过去已开发出多种设备。然而,这些设备仅限于对单一身体部位的验证,且少有将相同方法应用于多个身体部位的研究。在我们先前的研究中,我们开发了一种利用人工肌肉收缩使服装三维变形的技术。基于该技术,我们开发了一款触觉套装,可诱导上半身多个部位的7种运动动觉感知。然而,在肩部和肘部之间出现了因刺激多个人体肌肉而导致的感知混淆现象。本文中,我们建立了一种新的简化设计原则,并开发了一款新型触觉套装,通过独立刺激关节和肌肉,诱导躯干、肩部、肘部和腕部的动觉感知。我们通过实验验证了所诱导的动觉感知,并研究了新设计原则下刺激与感知动觉之间的关系。实验证实,Funabot-Upper在减少先前设计中观察到的感知混淆的同时,成功诱导了多个关节的动觉感知。与之前的Funabot-Suit相比,新套装将识别准确率从68.8%提升至94.6%,展现了其优越性及在未来触觉应用中的潜力。