Adaptive morphogenetic robots adapt their morphology and control policies to meet changing tasks and environmental conditions. Many such systems leverage soft components, which enable shape morphing but also introduce simulation and control challenges. Soft-body simulators remain limited in accuracy and computational tractability, while rigid-body simulators cannot capture soft-material dynamics. Here, we present a surrogate compliance modeling approach: rather than explicitly modeling soft-body physics, we introduce indirect variables representing soft-material deformation within a rigid-body simulator. We validate this approach using our amphibious robotic turtle, a quadruped with soft morphing limbs designed for multi-environment locomotion. By capturing deformation effects as changes in effective limb length and limb center of mass, and by applying reinforcement learning with extensive randomization of these indirect variables, we achieve reliable policy learning entirely in a rigid-body simulation. The resulting gaits transfer directly to hardware, demonstrating high-fidelity sim-to-real performance on hard, flat substrates and robust, though lower-fidelity, transfer on rheologically complex terrains. The learned closed-loop gaits exhibit unprecedented terrestrial maneuverability and achieve an order-of-magnitude reduction in cost of transport compared to open-loop baselines. Field experiments with the robot further demonstrate stable, multi-gait locomotion across diverse natural terrains, including gravel, grass, and mud.
翻译:自适应形态发生机器人通过调整其形态与控制策略来适应变化的任务与环境条件。此类系统多采用软体组件,虽能实现形态变换,但也带来了仿真与控制方面的挑战。软体仿真器在精度与计算可行性上仍存在局限,而刚体仿真器则无法捕捉软材料动力学特性。本文提出一种代理柔顺性建模方法:我们不在刚体仿真器中显式建模软体物理,而是引入表征软材料变形的间接变量。我们使用自主研制的两栖机器龟(一种配备软体变形肢体的四足机器人,专为多环境运动设计)对该方法进行验证。通过将变形效应表征为有效肢体长度与肢体质心的变化,并应用强化学习对这些间接变量进行广泛随机化,我们在纯刚体仿真中实现了可靠策略学习。所得步态可直接迁移至实体机器人,在坚硬平坦基底上表现出高保真度的仿真到现实性能,在流变学复杂地形上虽保真度较低但仍具备鲁棒迁移能力。学习得到的闭环步态展现出前所未有的陆地机动性,与开环基线相比实现了运输成本数量级的降低。机器人实地实验进一步证明了其在多种自然地形(包括砾石、草地与泥泞地面)上稳定执行多步态运动的能力。