We present an experimental comparison of the efficiency of three General Game Playing systems in their current versions: Regular Boardgames (RBG 1.0), Ludii~0.3.0, and a Game Description Language (GDL) propnet. We show that in general, RBG is currently the fastest GGP system. For example, for chess, we demonstrate that RBG is about 37 times faster than Ludii, and Ludii is about 3 times slower than a GDL propnet. Referring to the recent comparison [\emph{An Empirical Evaluation of Two General Game Systems: Ludii and RBG}, CoG 2019], we show evidences that the benchmark presented there contains a number of significant flaws that lead to wrong conclusions.
翻译:我们对三个通用游戏系统现有版本的效率进行了实验性比较:常规棋盘游戏(RBG 1.0)、Ludii~0.3.0和游戏描述语言(GDL)的丙型。我们显示,总的来说,目前,RBG是最快的GGP系统。例如,关于象棋,我们证明RBG比Ludii快37倍,Ludii比GDL 丙型要慢3倍。关于最近的比较[Ludii和RBG两个通用游戏系统的经验评估,CoG 2019],我们证明,那里提出的基准中有一些重大缺陷,导致错误的结论。