Text-to-image synthesis refers to computational methods which translate human written textual descriptions, in the form of keywords or sentences, into images with similar semantic meaning to the text. In earlier research, image synthesis relied mainly on word to image correlation analysis combined with supervised methods to find best alignment of the visual content matching to the text. Recent progress in deep learning (DL) has brought a new set of unsupervised deep learning methods, particularly deep generative models which are able to generate realistic visual images using suitably trained neural network models. In this paper, we review the most recent development in the text-to-image synthesis research domain. Our survey first introduces image synthesis and its challenges, and then reviews key concepts such as generative adversarial networks (GANs) and deep convolutional encoder-decoder neural networks (DCNN). After that, we propose a taxonomy to summarize GAN based text-to-image synthesis into four major categories: Semantic Enhancement GANs, Resolution Enhancement GANs, Diversity Enhancement GANS, and Motion Enhancement GANs. We elaborate the main objective of each group, and further review typical GAN architectures in each group. The taxonomy and the review outline the techniques and the evolution of different approaches, and eventually provide a clear roadmap to summarize the list of contemporaneous solutions that utilize GANs and DCNNs to generate enthralling results in categories such as human faces, birds, flowers, room interiors, object reconstruction from edge maps (games) etc. The survey will conclude with a comparison of the proposed solutions, challenges that remain unresolved, and future developments in the text-to-image synthesis domain.

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Image segmentation is a key topic in image processing and computer vision with applications such as scene understanding, medical image analysis, robotic perception, video surveillance, augmented reality, and image compression, among many others. Various algorithms for image segmentation have been developed in the literature. Recently, due to the success of deep learning models in a wide range of vision applications, there has been a substantial amount of works aimed at developing image segmentation approaches using deep learning models. In this survey, we provide a comprehensive review of the literature at the time of this writing, covering a broad spectrum of pioneering works for semantic and instance-level segmentation, including fully convolutional pixel-labeling networks, encoder-decoder architectures, multi-scale and pyramid based approaches, recurrent networks, visual attention models, and generative models in adversarial settings. We investigate the similarity, strengths and challenges of these deep learning models, examine the most widely used datasets, report performances, and discuss promising future research directions in this area.

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Text to Image Synthesis refers to the process of automatic generation of a photo-realistic image starting from a given text and is revolutionizing many real-world applications. In order to perform such process it is necessary to exploit datasets containing captioned images, meaning that each image is associated with one (or more) captions describing it. Despite the abundance of uncaptioned images datasets, the number of captioned datasets is limited. To address this issue, in this paper we propose an approach capable of generating images starting from a given text using conditional GANs trained on uncaptioned images dataset. In particular, uncaptioned images are fed to an Image Captioning Module to generate the descriptions. Then, the GAN Module is trained on both the input image and the machine-generated caption. To evaluate the results, the performance of our solution is compared with the results obtained by the unconditional GAN. For the experiments, we chose to use the uncaptioned dataset LSUN bedroom. The results obtained in our study are preliminary but still promising.

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For many computer vision applications such as image captioning, visual question answering, and person search, learning discriminative feature representations at both image and text level is an essential yet challenging problem. Its challenges originate from the large word variance in the text domain as well as the difficulty of accurately measuring the distance between the features of the two modalities. Most prior work focuses on the latter challenge, by introducing loss functions that help the network learn better feature representations but fail to account for the complexity of the textual input. With that in mind, we introduce TIMAM: a Text-Image Modality Adversarial Matching approach that learns modality-invariant feature representations using adversarial and cross-modal matching objectives. In addition, we demonstrate that BERT, a publicly-available language model that extracts word embeddings, can successfully be applied in the text-to-image matching domain. The proposed approach achieves state-of-the-art cross-modal matching performance on four widely-used publicly-available datasets resulting in absolute improvements ranging from 2% to 5% in terms of rank-1 accuracy.

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Generative adversarial networks (GANs) have been extensively studied in the past few years. Arguably the revolutionary techniques are in the area of computer vision such as plausible image generation, image to image translation, facial attribute manipulation and similar domains. Despite the significant success achieved in computer vision field, applying GANs over real-world problems still have three main challenges: (1) High quality image generation; (2) Diverse image generation; and (3) Stable training. Considering numerous GAN-related research in the literature, we provide a study on the architecture-variants and loss-variants, which are proposed to handle these three challenges from two perspectives. We propose loss and architecture-variants for classifying most popular GANs, and discuss the potential improvements with focusing on these two aspects. While several reviews for GANs have been presented, there is no work focusing on the review of GAN-variants based on handling challenges mentioned above. In this paper, we review and critically discuss 7 architecture-variant GANs and 9 loss-variant GANs for remedying those three challenges. The objective of this review is to provide an insight on the footprint that current GANs research focuses on the performance improvement. Code related to GAN-variants studied in this work is summarized on https://github.com/sheqi/GAN_Review.

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In this paper, we address the hyperspectral image (HSI) classification task with a generative adversarial network and conditional random field (GAN-CRF) -based framework, which integrates a semi-supervised deep learning and a probabilistic graphical model, and make three contributions. First, we design four types of convolutional and transposed convolutional layers that consider the characteristics of HSIs to help with extracting discriminative features from limited numbers of labeled HSI samples. Second, we construct semi-supervised GANs to alleviate the shortage of training samples by adding labels to them and implicitly reconstructing real HSI data distribution through adversarial training. Third, we build dense conditional random fields (CRFs) on top of the random variables that are initialized to the softmax predictions of the trained GANs and are conditioned on HSIs to refine classification maps. This semi-supervised framework leverages the merits of discriminative and generative models through a game-theoretical approach. Moreover, even though we used very small numbers of labeled training HSI samples from the two most challenging and extensively studied datasets, the experimental results demonstrated that spectral-spatial GAN-CRF (SS-GAN-CRF) models achieved top-ranking accuracy for semi-supervised HSI classification.

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In this paper, we propose Object-driven Attentive Generative Adversarial Newtorks (Obj-GANs) that allow object-centered text-to-image synthesis for complex scenes. Following the two-step (layout-image) generation process, a novel object-driven attentive image generator is proposed to synthesize salient objects by paying attention to the most relevant words in the text description and the pre-generated semantic layout. In addition, a new Fast R-CNN based object-wise discriminator is proposed to provide rich object-wise discrimination signals on whether the synthesized object matches the text description and the pre-generated layout. The proposed Obj-GAN significantly outperforms the previous state of the art in various metrics on the large-scale COCO benchmark, increasing the Inception score by 27% and decreasing the FID score by 11%. A thorough comparison between the traditional grid attention and the new object-driven attention is provided through analyzing their mechanisms and visualizing their attention layers, showing insights of how the proposed model generates complex scenes in high quality.

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Deep learning has been shown successful in a number of domains, ranging from acoustics, images to natural language processing. However, applying deep learning to the ubiquitous graph data is non-trivial because of the unique characteristics of graphs. Recently, a significant amount of research efforts have been devoted to this area, greatly advancing graph analyzing techniques. In this survey, we comprehensively review different kinds of deep learning methods applied to graphs. We divide existing methods into three main categories: semi-supervised methods including Graph Neural Networks and Graph Convolutional Networks, unsupervised methods including Graph Autoencoders, and recent advancements including Graph Recurrent Neural Networks and Graph Reinforcement Learning. We then provide a comprehensive overview of these methods in a systematic manner following their history of developments. We also analyze the differences of these methods and how to composite different architectures. Finally, we briefly outline their applications and discuss potential future directions.

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There is a recent large and growing interest in generative adversarial networks (GANs), which offer powerful features for generative modeling, density estimation, and energy function learning. GANs are difficult to train and evaluate but are capable of creating amazingly realistic, though synthetic, image data. Ideas stemming from GANs such as adversarial losses are creating research opportunities for other challenges such as domain adaptation. In this paper, we look at the field of GANs with emphasis on these areas of emerging research. To provide background for adversarial techniques, we survey the field of GANs, looking at the original formulation, training variants, evaluation methods, and extensions. Then we survey recent work on transfer learning, focusing on comparing different adversarial domain adaptation methods. Finally, we take a look forward to identify open research directions for GANs and domain adaptation, including some promising applications such as sensor-based human behavior modeling.

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In this paper, we propose Generative Adversarial Network (GAN) architectures that use Capsule Networks for image-synthesis. Based on the principal of positional-equivariance of features, Capsule Network's ability to encode spatial relationships between the features of the image helps it become a more powerful critic in comparison to Convolutional Neural Networks (CNNs) used in current architectures for image synthesis. Our proposed GAN architectures learn the data manifold much faster and therefore, synthesize visually accurate images in significantly lesser number of training samples and training epochs in comparison to GANs and its variants that use CNNs. Apart from analyzing the quantitative results corresponding the images generated by different architectures, we also explore the reasons for the lower coverage and diversity explored by the GAN architectures that use CNN critics.

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We study the problem of video-to-video synthesis, whose goal is to learn a mapping function from an input source video (e.g., a sequence of semantic segmentation masks) to an output photorealistic video that precisely depicts the content of the source video. While its image counterpart, the image-to-image synthesis problem, is a popular topic, the video-to-video synthesis problem is less explored in the literature. Without understanding temporal dynamics, directly applying existing image synthesis approaches to an input video often results in temporally incoherent videos of low visual quality. In this paper, we propose a novel video-to-video synthesis approach under the generative adversarial learning framework. Through carefully-designed generator and discriminator architectures, coupled with a spatio-temporal adversarial objective, we achieve high-resolution, photorealistic, temporally coherent video results on a diverse set of input formats including segmentation masks, sketches, and poses. Experiments on multiple benchmarks show the advantage of our method compared to strong baselines. In particular, our model is capable of synthesizing 2K resolution videos of street scenes up to 30 seconds long, which significantly advances the state-of-the-art of video synthesis. Finally, we apply our approach to future video prediction, outperforming several state-of-the-art competing systems.

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